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Whenever you want to quit the game in the middle while you are playing, you will lose the life that you are playing, so you have to go easy on it. The new obstacles, which appear every 20 moves, give more and more challenge to the player. Replaying the level can help to some extent for this, but not always (sometimes you just get lucky, as the dots move random). If you use the minimum moves to complete the objective, you will get the three-stars. There is also the rating system in each level as well, which will award you upto 3 stars, depending on the amount of score you achieve. This means, you will have to pay everytime you want extra life and move, and continue paying for forever. While the price of in-app purchases for the lives and moves may not be so expensive, but not having the unlimited life scheme really suck. The maximum number of lives will be 5, and when you finish all the lives and still want to continue playing the game, you will get the pop at the very same time you click on a level to pay, where you can have a refill of lives for $0.99. You will also have limited number of lives, which come every 30 minutes. If you make a perfect square on the board (connecting the last point to the starting point to do so), then it will clear out all dots of that color from the board. But if you fail to do so, there will come a pop-up, asking you to purchase extra moves. For example, if you are given 20 yellow dots to cross and you have 15 moves, you can click and drag 15 times in the game, and if you cross out 20 dots, the level is crossed. After you enter in the level and start playing, you will also have the limited number of moves, within which you will have to accomplish the mission. The map is broken off into different sections, with distinctive backgrounds that give you a preview of what you’ll be getting into. There is a map of sorts that will show all of the levels that are available. Every 20 levels a new obstacle-dot is introduced that matches the current theme, including anchors, ice blocks, and fire-dots. With the increase in every level, the objective becomes more and more difficult to complete.
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This game will have enough levels for you to play, and you will get certain mission to complete to cross the level.
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You can’t match the dots in diagonal though. You can click and drag in the dots, wherever there are at least two dots of same color arranged horizontally or vertically, and they will vanish. Here, you will see the dots of different colors, arranged randomly. We can clearly say that this game has the similar concept of Candy Crush Saga, with some different features, such as tapping and dragging, instead of swapping. Developed by Playdots Inc., TwoDots requires dots of the same colors to be matched.
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